generator
PAINFLAIL Combat Helper
Concept: “Take most of the dice-rolling out of PAINFLAIL and PAINFLAIL QUEST combat rounds!”
Content: A combat manager web app for 4 scvm and up to 5 enemies or companions.
Writing: Presents the actions of each enemy clearly and concisely along with their roll.
Art/design: Lightly textured yellow. It’s PAINFLAIL-core.
Usability: Available to run directly from the itch.io page.
Content: A combat manager web app for 4 scvm and up to 5 enemies or companions.
Writing: Presents the actions of each enemy clearly and concisely along with their roll.
Art/design: Lightly textured yellow. It’s PAINFLAIL-core.
Usability: Available to run directly from the itch.io page.
Scvmatorium
Concept: “A scvmbirther (that’s a noun now) with *only* unofficial third party content!”
Content: Adds a slew of new options; under active development
Writing: As per individual scvm; clever reload button
Art/design: Atmospheric and unintrusive
Usability: Linear and clear; links to content docs and source materials
Content: Adds a slew of new options; under active development
Writing: As per individual scvm; clever reload button
Art/design: Atmospheric and unintrusive
Usability: Linear and clear; links to content docs and source materials
Scvmbirther
Concept: Random character generator including exclusive content
Content: Includes all character options from the rulebook as well as exclusive content
Writing: Descriptions concisely characterize additional abilities
Art/design: Clean, clear, well-delineated presentation
Usability: MBC content can be toggled on/off; includes a print option to save your scvm
Content: Includes all character options from the rulebook as well as exclusive content
Writing: Descriptions concisely characterize additional abilities
Art/design: Clean, clear, well-delineated presentation
Usability: MBC content can be toggled on/off; includes a print option to save your scvm
Settlements of the Damned
Concept: “The settlement generator from Alone in the Crowd”
Content: Four-lines sketches of the Dying Land’s settlements
Writing: Provides a descriptive name, summary of character, and geographic feature and location
Art/design: Consists of a hero image and a nice calligraphic script; very yellow
Usability: “Onward!”
Content: Four-lines sketches of the Dying Land’s settlements
Writing: Provides a descriptive name, summary of character, and geographic feature and location
Art/design: Consists of a hero image and a nice calligraphic script; very yellow
Usability: “Onward!”
Soothsayer
“A character generator and companion app”
Stitcherer (demo)
Concept: “A PDF-based monster generator module for the upcoming BEstitchARY”
Content: Sticks halves of 2 animals together into 1 unusual monster
Writing: Includes some clever flavor text along with standard stats
Art/design: Great colors and well-crafted layouts
Usability: Doesn’t work on mobile/tablet; works with the click of a button on PC
Content: Sticks halves of 2 animals together into 1 unusual monster
Writing: Includes some clever flavor text along with standard stats
Art/design: Great colors and well-crafted layouts
Usability: Doesn’t work on mobile/tablet; works with the click of a button on PC
Sudden Scum
Concept: “...accelerate the character creation process and get you on to what matters most: dying at the hands of a blood-drenched skeleton.”
Content: Character creation in a deck of cards. With simple rules and bonus quest hooks.
Writing: The clever combination of abilities and character features makes for unique and memorable scum.
Art/design: Bold color, crisp design, and grim illustrations.
Usability: Separate, shuffle, write, and enjoy.
Content: Character creation in a deck of cards. With simple rules and bonus quest hooks.
Writing: The clever combination of abilities and character features makes for unique and memorable scum.
Art/design: Bold color, crisp design, and grim illustrations.
Usability: Separate, shuffle, write, and enjoy.
Sölitary Crawl
Concept: “Adjust the DR, and start crawling!”
Content: An online dungeon map generator for games of Solitary Defilement or Basilisk!
Writing: Concise room prompts with adjectives, type, and contents for solo play. Automated random encounter rolls are provided.
Art/design: Simple and effective yellow map on black background, with clear visual aids for special room encounters.
Usability: Provides analog rules for Solitary Crawl. Appears optimized for Solitary Defilement mechanics, but is generally applicable to Mörk Borg.
Content: An online dungeon map generator for games of Solitary Defilement or Basilisk!
Writing: Concise room prompts with adjectives, type, and contents for solo play. Automated random encounter rolls are provided.
Art/design: Simple and effective yellow map on black background, with clear visual aids for special room encounters.
Usability: Provides analog rules for Solitary Crawl. Appears optimized for Solitary Defilement mechanics, but is generally applicable to Mörk Borg.
Tales from the Gutter - MÖRK BORG
Concept: “Inherit a vicious baby wyrm. Die during character creation. Become a contortionist. Get mocked by your fellow players. Get an objective and hidden motivations. Wield strange new powers. Beg, cheat, and steal.”
Content: A life path character generator for scvm like us.
Content: A life path character generator for scvm like us.
Writing: Dramatic (and strange) scenarios provide texture for player improvisation at the table.
Art/design: Colored lithographic print backgrounds provide a consistent visual style across the life path. Text boxes, visual guides, and color coded text allow for creative elements of the layout to remain easily navigable.
Usability: Clear visual indications for instructive text establish clear session 0 expectations. Requires the group to be present and engaged to be utilized fully.
Usability: Clear visual indications for instructive text establish clear session 0 expectations. Requires the group to be present and engaged to be utilized fully.
The monster approaches...
Concept: “AN UNENDING TIDE OF MONSTERS AND MISCREATIONS.”
Content: A digital adaptation of the monster generator from MBC: Feretory
Writing: Pelle’s gloriously weird sensibility in full effect
Art/design: Presented clearly and cleanly without sacrificing visual character; features a rather unpleasant egg
Usability: “Now, make a million monsters.”
Content: A digital adaptation of the monster generator from MBC: Feretory
Writing: Pelle’s gloriously weird sensibility in full effect
Art/design: Presented clearly and cleanly without sacrificing visual character; features a rather unpleasant egg
Usability: “Now, make a million monsters.”
What Wretch Approaches?
Concept: “From out of the gloom, (a wretch) approaches.”
Content: A customizable wretch (outcast) generator.
Writing: Concise. Adequately seasoned. Versatile.
Art/design: Solid, intuitive design. Consistent highlight of selectable elements.
Usability: Can be copied to clipboard to save favored wretches for later.
Content: A customizable wretch (outcast) generator.
Writing: Concise. Adequately seasoned. Versatile.
Art/design: Solid, intuitive design. Consistent highlight of selectable elements.
Usability: Can be copied to clipboard to save favored wretches for later.
Previous page
Page 2 of 2