Etc.
d12 Mörk Borg Dwarven Scum
Concept: “A collection of d12 profile images of Dwarven scum for Mörk Borg."
Content: Series of 12 AI-generated portraits of short and stout scvm.
Writing: -
Art/design: Hairy portraits in a naturalistic style with elements of pink and yellow.
Usability: zip files of png portraits.
Content: Series of 12 AI-generated portraits of short and stout scvm.
Writing: -
Art/design: Hairy portraits in a naturalistic style with elements of pink and yellow.
Usability: zip files of png portraits.
d12 Mörk Borg Elven Scum
Concept: “A collection of d12 profile images of Elven scum for Mörk Borg. "
Content: Series of 36 AI-generated portraits of pointy-eared scvm.
Writing: -
Art/design: Portraits in a naturalistic style with elements of pink and yellow.
Usability: zip files of png portraits.
Content: Series of 36 AI-generated portraits of pointy-eared scvm.
Writing: -
Art/design: Portraits in a naturalistic style with elements of pink and yellow.
Usability: zip files of png portraits.
d66 Mörk Borg Monsters
Concept: “A collection of d66 profile images of monstrous scum for Mörk Borg."
Content: Series of 36 AI-generated portraits of a monstrous character.
Writing: -
Art/design: Scvm portraits in a grotesque pink & yellow painterly style.
Usability: zip files of png portraits.
Content: Series of 36 AI-generated portraits of a monstrous character.
Writing: -
Art/design: Scvm portraits in a grotesque pink & yellow painterly style.
Usability: zip files of png portraits.
d66 Mörk Borg Royal Scum
Concept: “A collection of d66 profile images of scum for Mörk Borg. "
Content: Series of 36 AI-generated portraits of scvm in crowns.
Writing: -
Art/design: Royal portraits in a naturalistic style with elements of pink and yellow.
Usability: zip files of png portraits.
Writing: -
Art/design: Royal portraits in a naturalistic style with elements of pink and yellow.
Usability: zip files of png portraits.
d66 Mörk Borg Scum
Concept: “A collection of d66 profile images of scum for Mörk Borg."
Content: Series of 36 AI-generated character portraits of Scvm.
Writing: -
Art/design: Scvm portraits in a pink & yellow painterly style.
Usability: zip files of png portraits.
Content: Series of 36 AI-generated character portraits of Scvm.
Writing: -
Art/design: Scvm portraits in a pink & yellow painterly style.
Usability: zip files of png portraits.
d66 Profile Pictures for Orc Borg
Concept: “A collection of d66 profile images for Space Orcs in Ork Borg."
Content: Series of 36 AI-generated portraits of fungal flesh and teef.
Writing: -
Art/design: Ork portraits in a naturalistic style with highlights of pink and yellow.
Usability: zip files of png portraits.
Content: Series of 36 AI-generated portraits of fungal flesh and teef.
Writing: -
Art/design: Ork portraits in a naturalistic style with highlights of pink and yellow.
Usability: zip files of png portraits.
d66 Profile Pictures for Pirate Borg
Concept: “A collection of d66 profile images for pirates in Mörk Borg/Pirate Borg."
Content: Series of 36 AI-generated character portraits of Pirate Scvm.
Writing: -
Art/design: Swarthy portraits in a pink & yellow painterly style.
Usability: zip files of png portraits.
Content: Series of 36 AI-generated character portraits of Pirate Scvm.
Writing: -
Art/design: Swarthy portraits in a pink & yellow painterly style.
Usability: zip files of png portraits.
D66 Profile Pictures for Pork In the Void
Concept: “A collection of d66 profile images for Pork In The Void.”
Content: Series of 36 AI-generated portraits of scvm in pigtails
Writing: -
Art/design: Porkin’ portraits in yellow and pink.
Usability: zip files of png portraits.
Content: Series of 36 AI-generated portraits of scvm in pigtails
Writing: -
Art/design: Porkin’ portraits in yellow and pink.
Usability: zip files of png portraits.
Deep Into The Sarkash Forest
Concept: “Here is my track for this day #MÖRKTOBER 's prompt : Forest ! Hope you'll enjoy this Ambient/Folk-Horror sound!”
Content: A sonorous, haunting, and full ambient track for walking the woods.
Writing: It has a title, it’s fitting.
Art/design: A dark forested singles cover. A soft progression into droning choral soundscapes until their sudden and inevitable collapse.
Usability: To play at your table.
Content: A sonorous, haunting, and full ambient track for walking the woods.
Writing: It has a title, it’s fitting.
Art/design: A dark forested singles cover. A soft progression into droning choral soundscapes until their sudden and inevitable collapse.
Usability: To play at your table.
Faces for a Dying Land
VTT tokens for characters and/or NPCs
Final Psalm tee
“Share Verhu’s nihilistic prophecy from the Mork Borg TTRPG with the world.”
From the West, Fire
“A Guide to the Apocalypse by King Sigfum the Kind”
Currently unavailable
Currently unavailable
Gnoll STL
Concept: "No matter how much the world twists and warps, no matter the distance, no matter the structures of man, it will always know where you are. Always."
Content: A ceaseless agent of revenge in the dying world, rebirthed–in plastic.
Writing: Impressive and flexible stat profile make for a recurring early game villain.
Art/design: Faithful reinterpretation of Mörk Borg’s cover skeleton with an added dimension.
Usability: Pre-supported STL files. “Thick” STL design available for tabletop scale figures.
Content: A ceaseless agent of revenge in the dying world, rebirthed–in plastic.
Writing: Impressive and flexible stat profile make for a recurring early game villain.
Art/design: Faithful reinterpretation of Mörk Borg’s cover skeleton with an added dimension.
Usability: Pre-supported STL files. “Thick” STL design available for tabletop scale figures.
Grave Matters Character Sheet
Concept: “A custom skeletal character sheet”
Content: Includes a sheet for companions
Writing: N/A
Art/design: Features lots of skeletal imagery while keeping familiar forms like the raven and zweihänder
Usability: Pencil not included
Graven-Tosk Gravöl
Concept: “Brewed by twice-dead druug monks in dank Grift chambers. Imbibed only at funerals or heretical sacrificial rituals.”
Content: A Mörk Borg Smoked Stout as black as Nechrubel’s heart.
Content: A Mörk Borg Smoked Stout as black as Nechrubel’s heart.
Writing: Gritty as Gravöl
Art/design: Dark, bold, graven, heretical.
Usability: Stjørdal and Gotlandsdricka malts, foraged juniper, all run through a traditional Kuurna. Available in Cognition's taproom in Ishpeming, MI. Worth a trip.
Graves Left Wanting VTT maps
VTT maps for the Graves Left Wanting adventure
Hack, Duck, Pray
“A little browser game, inspired by quintessential Mörk Borg qualities: Math, Speed and the color Yellow.”
Hatred OST
Concept: “music to play on the background of grim dungeon dives.”
Content: Four dark ambient MIDI style tracks.
Writing: n/a
Art/design: A Giger-esque album illustration in yellow and black.
Usability: Droning electronic notes enhance misery without drowning table conversation. Available in mp3 format.
Content: Four dark ambient MIDI style tracks.
Writing: n/a
Art/design: A Giger-esque album illustration in yellow and black.
Usability: Droning electronic notes enhance misery without drowning table conversation. Available in mp3 format.
IN HER NAME
“A meat-space game of stickers, 3rd-party content licensing, and maze treading”
in the wood, beside the library
“Dredged up from a forgotten grave outside the Black Library of Galgenbeck.”
The official theme song of ELMB
The official theme song of ELMB
Kashchey the Deathless: Immortal Wraith
“Kashchey the Deathless an immortal figure in Slavic mythology, his greed and malice knows no bounds.”
Malevolent Mixtape
Concept: "A custom-printed USB flash drive loaded with free third-party Mörk Borg PDFs by Philip Reed."
Content: A 1 GB Flash Drive, pre-loaded with Philip Reed's Mörk Borg content.
Writing: An excellent title on a convenient flash drive. *complete with legal text
Art/design: A nostalgic cassette format that feels like a Mörk Borg mix tape.
Usability: Thin profile that could easily fit into a wallet or bag.
Content: A 1 GB Flash Drive, pre-loaded with Philip Reed's Mörk Borg content.
Writing: An excellent title on a convenient flash drive. *complete with legal text
Art/design: A nostalgic cassette format that feels like a Mörk Borg mix tape.
Usability: Thin profile that could easily fit into a wallet or bag.
Map of the Known World
“This map was created to help the GM, to fill the world of Mörk Borg with more details and mysteries for their players to unearth.”
Maps for Mörk Borg
Illustrations of the Dying Land's major settlements
MB Inspired Art
Art resources for Mörk Borg makers
Merch Borg
“Buy MÖRK BORG stuff here. Wear it, give it away, or cut it to pieces. It's up to you.”
Misery Counter and d66
“An asset pack for online gaming on virtual tabletop simulators.”
Mork Borg: 1st Apokalypse
“The full album video - minimal, experimental, atmospheric blackened drone doom metal. Inspired by and based on the tabletop RPG, Mork Borg, by Pelle Nilsson and Johan Nohr.”
My Limbs
Concept: “text to tattoo on your cursed flesh to give your body some Mörk Borg compatible stats”
Content: Rules to weaponize your own limbs. Both on and off your body.
Writing: Irreverent and just a little ridiculous.
Art/design: Anatomy illustrations flanking central rules text.
Usability: Rules for the scvm meat or tattoos for the player meat.
Content: Rules to weaponize your own limbs. Both on and off your body.
Writing: Irreverent and just a little ridiculous.
Art/design: Anatomy illustrations flanking central rules text.
Usability: Rules for the scvm meat or tattoos for the player meat.
MÖRKOPOLY
Concept: “At the end of the day, remember: it's not only about winning. It's about the friends we lose along the way.”
Content: A Borggame.
Writing: A streamlined and flexible ruleset with some hilarious commentary. A delight to read and simple and engaging to play.
Art/design: Vibrant, gritty, and possibly bloodstained. Just the way I like it.
Usability: Still in playtest. Somehow both more and less miserable than Monopoly.
Content: A Borggame.
Writing: A streamlined and flexible ruleset with some hilarious commentary. A delight to read and simple and engaging to play.
Art/design: Vibrant, gritty, and possibly bloodstained. Just the way I like it.
Usability: Still in playtest. Somehow both more and less miserable than Monopoly.
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