parasites
REGICIDE
Concept: “The Queen is dead. Long live the Queen. She squats atop her silk throne”
Content: The end of an empire. A parasite deposed.
Writing: Many hooks and threads ensnare a micro setting at one instant in time.
Art/design: A tightly wound, regal design befitting a 700-year reign at an end.
Usability: Easy to navigate. Requires some translation at the table to be fully compatible.
Content: The end of an empire. A parasite deposed.
Writing: Many hooks and threads ensnare a micro setting at one instant in time.
Art/design: A tightly wound, regal design befitting a 700-year reign at an end.
Usability: Easy to navigate. Requires some translation at the table to be fully compatible.
Sacred Parasites
Concept: “These heretic ideas are collected below the frayed parasol of corrupt religion and cute parasites”
Content: 7 new creatures, a living dungeon, occult-bugs-as-resources rules, and tables for effects of parasitization
Writing: Creature entries feature descriptive passages, stat blocks, and adventure hooks; overall, creative and effective
Art/design: More traditional layouts with text balanced by facing-page illustrations; images are generally gritty (in the good way) and the rest of the graphic design follows suit
Usability: “Cute” is highly subjective, but definitely some interesting and creative creature concepts
Content: 7 new creatures, a living dungeon, occult-bugs-as-resources rules, and tables for effects of parasitization
Writing: Creature entries feature descriptive passages, stat blocks, and adventure hooks; overall, creative and effective
Art/design: More traditional layouts with text balanced by facing-page illustrations; images are generally gritty (in the good way) and the rest of the graphic design follows suit
Usability: “Cute” is highly subjective, but definitely some interesting and creative creature concepts
Sinfested Schaller of Krypsis
“Time has passed and the followers are no more. In their place, these new strange parasites live.”
Smörgasbörg
10 contributors
Concept: “Grab your bibs and bone saws you’re in for a treat…. ”
Content: A filling 120-page harvest of human meat (and how to use it).
Writing: Sefl-indulgent self-injury, masticatory mutilation, and gratuitous gluttony.
Art/design: Sharp sketches, gruesome graffiti, and a not-inconsiderable quantity of red.
Usability: Organized and occasionally explicit body horror abounds. You have been warned.
Content: A filling 120-page harvest of human meat (and how to use it).
Writing: Sefl-indulgent self-injury, masticatory mutilation, and gratuitous gluttony.
Art/design: Sharp sketches, gruesome graffiti, and a not-inconsiderable quantity of red.
Usability: Organized and occasionally explicit body horror abounds. You have been warned.
STRANGE OUTWORLDER
Concept: “⏁⊑⟟⌇ ⊑⍜⋔⟒⏚⍀⟒⍙ ☊⊑⏃⍀⏃☊⏁⟒⍀ ☊⌰⏃⌇⌇ ☊⍜⋔⌿⏃⏁⟟⏚⌰⟒ ⍙⟟⏁⊑ 𝕸ö𝕽𝕶 𝕭𝕺𝕽𝕲 ☊⍜⋔⟒⌇ ⌿⏃☊☍⟒⎅ ⍙⟟⏁⊑”
Content: A close encounter of the third kind.
Writing: Gut-wrenching alien descriptions for one out-of-this-world scvm.
Art/design: A violent, colorful, and strangely recognizable figure with an impactful visual design.
Usability: Surprisingly un-alien. Thoroughly legible. Human printer-friendly option.
Content: A close encounter of the third kind.
Writing: Gut-wrenching alien descriptions for one out-of-this-world scvm.
Art/design: A violent, colorful, and strangely recognizable figure with an impactful visual design.
Usability: Surprisingly un-alien. Thoroughly legible. Human printer-friendly option.
The Temple of the Scattered God
Concept: “The god has fallen from the sky. Its giant body scattered. Some parts have been recovered and saved by the Kultists. Meet his brain, one eye, one foot, one hand and maybe more body parts in the underground temple!”
Content: A god crawl divided into parts.
Writing: Adaptive and dynamic encounter design make for more dynamic combat encounters.
Art/design: Disturbingly detailed map by Brian Yaksha, clear use of color to indicate rooms and features of interest, mini-map navigation, and stats incorporated into room description text.
Usability: OSR style abbreviations require some minor translations for Mörk Borg.
Content: A god crawl divided into parts.
Writing: Adaptive and dynamic encounter design make for more dynamic combat encounters.
Art/design: Disturbingly detailed map by Brian Yaksha, clear use of color to indicate rooms and features of interest, mini-map navigation, and stats incorporated into room description text.
Usability: OSR style abbreviations require some minor translations for Mörk Borg.
Thy ship was swallowed by a moray eel of considerable proportions
Concept: “As stated in the title”
Content: “As stated in the title”
Writing: A medical treatise, ecology, and setting guide in one long, wriggly, event-driven package. The eel's name is Inmedius Rex.
Art/design: Memorable use of eel anatomy, and organic placement of spot illustrations.
Usability: The monster and NPC stat blocks were fully digested, make your own.
Content: “As stated in the title”
Writing: A medical treatise, ecology, and setting guide in one long, wriggly, event-driven package. The eel's name is Inmedius Rex.
Art/design: Memorable use of eel anatomy, and organic placement of spot illustrations.
Usability: The monster and NPC stat blocks were fully digested, make your own.
Ungrateful Un-Dead
Concept: “Dark and twisted undead monsters haunt this zine.”
Content: 35 fresh additions to the living dead. And d100 things you might find on them.
Writing: A largely amusing, occasionally horrifying.
Art/design: Silky and skeletal illustrations with a classic comic shading. In black, true black, gray, and white.
Usability: Slightly tilted, but easy to read layout.
Content: 35 fresh additions to the living dead. And d100 things you might find on them.
Writing: A largely amusing, occasionally horrifying.
Art/design: Silky and skeletal illustrations with a classic comic shading. In black, true black, gray, and white.
Usability: Slightly tilted, but easy to read layout.
Vessel of the Formless One
Concept: “you have been chosen by a formless deity as their vessel, their voice and their harbinger; forced to spread their dreadful gospel.”
Content: A vessel without a cause… with eight deific parasites.
Writing: More dynamic than an empty vessel has any right to be.
Art/design: An umbral figure regards thin and vacuous text, lightly adorned by blood of a formless god given flesh.
Usability: Emaciated, but legible text.
Content: A vessel without a cause… with eight deific parasites.
Writing: More dynamic than an empty vessel has any right to be.
Art/design: An umbral figure regards thin and vacuous text, lightly adorned by blood of a formless god given flesh.
Usability: Emaciated, but legible text.
Wear and Tear
Concept: “When the apocalypse came, perfection was the first thing to go.”
Content: Equipment maintenance rules, gear, jobs, classes, biological modifications, and viral powers for Pharmagothica
Writing: Effective rules text. Titles and headers evoke flavor which is bulked out by the mechanics.
Art/design: A clinical format. With technical drawings and medical illustrations that typify the banality of evil.
Usability: Text balancing utility and style from entry to entry.
Content: Equipment maintenance rules, gear, jobs, classes, biological modifications, and viral powers for Pharmagothica
Writing: Effective rules text. Titles and headers evoke flavor which is bulked out by the mechanics.
Art/design: A clinical format. With technical drawings and medical illustrations that typify the banality of evil.
Usability: Text balancing utility and style from entry to entry.
Wicked Gourd & Gourd Head
Concept: “No one knows what causes the pumpkins to come to life on the nights of the year when the barrier between this world & the next grows thin...”
Content: These gourds were made for walkin’...
Writing: Life cycle of the parasitic gourd. With nesting habits and hunting strategies revealed.
Art/design: Slightly gourd-y alterations on public domain art. Lots of orange.
Usability: Best when accompanied by Smashing Pumpkins.
Content: These gourds were made for walkin’...
Writing: Life cycle of the parasitic gourd. With nesting habits and hunting strategies revealed.
Art/design: Slightly gourd-y alterations on public domain art. Lots of orange.
Usability: Best when accompanied by Smashing Pumpkins.
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