dogs
Elk Deathyard
Concept: “Among the dead and those that refuse to stay still, even the accursed fear the true silence.
When you can’t hear anything but your breathing, you might be
close to the-”
Content: A Tveland Cabin Crawl.
Writing: Supernatural horror. Full of foreboding. With shocks and twists as well as horror tropes.
Art/design: Design elements emphasize a descent into darkness.
Usability: Mini-map, representative spot illustrations, and clean layout aid in table reference.
close to the-”
Content: A Tveland Cabin Crawl.
Writing: Supernatural horror. Full of foreboding. With shocks and twists as well as horror tropes.
Art/design: Design elements emphasize a descent into darkness.
Usability: Mini-map, representative spot illustrations, and clean layout aid in table reference.
Flail to the Face Episode 7 Companion
6 contributors
Concept: “In honor of our seventh episode of Flail to the Face, we give you d20 Random Things Behind Closed Doors”
Content: D20 reasons to just close the door and pretend it never happened.
Writing: Absurd scenarios delivered with believably serious specificity.
Art/design: Text that frames some serious mahogany, with stained glass that lets in no light.
Usability: As a reward for the over-enthusiastic door checker.
Content: D20 reasons to just close the door and pretend it never happened.
Writing: Absurd scenarios delivered with believably serious specificity.
Art/design: Text that frames some serious mahogany, with stained glass that lets in no light.
Usability: As a reward for the over-enthusiastic door checker.
Forty Fiends
Concept: “From the darkness, they emerged. Of the darkness, they are made.”
Content: The aforementioned fiends and related diseases, parasites, and tables.
Writing: Themes of infection, subversion, and infestation tie this book of beasts.
Art/design: A mmutilated mashup of tortured illustrations in a stylized but effective layout.
Usability: Rules and description separated and identifiable for ease of reference.
Content: The aforementioned fiends and related diseases, parasites, and tables.
Writing: Themes of infection, subversion, and infestation tie this book of beasts.
Art/design: A mmutilated mashup of tortured illustrations in a stylized but effective layout.
Usability: Rules and description separated and identifiable for ease of reference.
Hound of Yith and Cath
Concept: “Brave the canine barbarian's omnicidal feast for flesh and grant it the death it demands - For every second the hound lives without another corpse in its mouth the more drastic its mean to do so grow.”
Content: A three-headed homicide hound who gets stronger as it gets hangrier
Writing: Word choice and syntax create a lofty but menacing character
Art/design: Text balances with and directs attention to the image; stats and rewards are color coordinated for quick reference
Usability: High HP, escalating armor and damage, and 3+ attacks per round—freakin’ brutal.
Content: A three-headed homicide hound who gets stronger as it gets hangrier
Writing: Word choice and syntax create a lofty but menacing character
Art/design: Text balances with and directs attention to the image; stats and rewards are color coordinated for quick reference
Usability: High HP, escalating armor and damage, and 3+ attacks per round—freakin’ brutal.
Kennels of Karnage
Concept: “A short adventure about saving lost dogs”
Content: A 10-room dungeon with an additional class, a short solo prequel, variant Misery, and exclusive monster
Writing: Sharp and full of character
Art/design: Clearly, cleanly laid out with evocative illustrations
Usability: Includes death and abuse of animals, but nothing graphic or explicit
This entry was sponsored by Bookkeeper as part of the Ex Libris RPG crowdfunding campaign.
Content: A 10-room dungeon with an additional class, a short solo prequel, variant Misery, and exclusive monster
Writing: Sharp and full of character
Art/design: Clearly, cleanly laid out with evocative illustrations
Usability: Includes death and abuse of animals, but nothing graphic or explicit
This entry was sponsored by Bookkeeper as part of the Ex Libris RPG crowdfunding campaign.
Mendacious Lycanthrope
Concept: “Awakening in the gray dawn, you feel the shift once again. They say it's the moon that does it, but you know the truth, though you'd never admit it.”
Content: A scvm lying about a serious skin condition.
Content: A scvm lying about a serious skin condition.
Writing: Full blooded in theme. With mechanics and prose reinforcing natural tension.
Art/design: Loud and violent. Bursting out of the page whether you’re ready or not.
Usability: A powerful yet high risk class. Monster stats are an invitation to turn on the party.
Art/design: Loud and violent. Bursting out of the page whether you’re ready or not.
Usability: A powerful yet high risk class. Monster stats are an invitation to turn on the party.
Mutt Errant
Concept: “Bound by an everlasting curse to collect all of the written knowledge, this damned dog of a man will ask for a tribute of three books or scrolls.”
Content: A dog-knight with a passion for print—plus a beefy suit of armor, sword, and special
Writing: A concise stat block and a pair of paragraphs detailing character and behavior
Art/design: A proficient, clean layout with some really impressive art
Usability: Mutt Errant may just chew on the books and scrolls instead of reading them, but either way, he’s coming back for more
Content: A dog-knight with a passion for print—plus a beefy suit of armor, sword, and special
Writing: A concise stat block and a pair of paragraphs detailing character and behavior
Art/design: A proficient, clean layout with some really impressive art
Usability: Mutt Errant may just chew on the books and scrolls instead of reading them, but either way, he’s coming back for more
Odd Gob’s Silver
Concept: “Pouring molten silver over his head, the Doctor sought to end his monthly transformations. Unfortunately...”
Content: A lycanthropy cure gone horribly wrong.
Writing: A hilariously horrific inversion, and a valuable new source of silver.
Art/design: The man, the beast, the experiment framed in rich comic panel style.
Usability: Available in a free and a paid version, with Dr. Nottahwulf’s tragic tale.
Content: A lycanthropy cure gone horribly wrong.
Writing: A hilariously horrific inversion, and a valuable new source of silver.
Art/design: The man, the beast, the experiment framed in rich comic panel style.
Usability: Available in a free and a paid version, with Dr. Nottahwulf’s tragic tale.
Punishment Fist Dog of the Rotten Gods
Concept: “More than anything, it wants to: Devour every living thing it seizes.”
Content: A homicide hound with a fist for a face
Writing: Standard stat block with quick physical and behavioral descriptions
Art/design: Text at the top with a pretty Mörky dog at the bottom
Usability: It's unclear who's being punished here. Probably everyone.
Content: A homicide hound with a fist for a face
Writing: Standard stat block with quick physical and behavioral descriptions
Art/design: Text at the top with a pretty Mörky dog at the bottom
Usability: It's unclear who's being punished here. Probably everyone.
Slaughter Dog
Concept: “Equal parts hyena, wolf, and corpse-eating nightmare.”
Content: Stats, flavor text, and more payouts than your average beast
Writing: Concise, inspiring, and darkly funny
Art/design: Color and layout make an easily navigable page; bottom-right text block is a personal favorite
Usability: Yes
Stinkmouth
Concept: “A descent into a pitiless stink pit. Designed for a TPK, but shenanigans can happen.”
Content: A truly foul and fun-filled delve into a pit of unpleasantness. There’s also a dog and some prizes.
Writing: Concise but conveys the intended tone very well
Art/design: Typographic choices and colors aid navigation, and other visual elements reinforce the motifs of stench, viscera, and excrescence
Usability: Don’t show your players the map. Let them fvck around and find out.
Content: A truly foul and fun-filled delve into a pit of unpleasantness. There’s also a dog and some prizes.
Writing: Concise but conveys the intended tone very well
Art/design: Typographic choices and colors aid navigation, and other visual elements reinforce the motifs of stench, viscera, and excrescence
Usability: Don’t show your players the map. Let them fvck around and find out.
The Desperate Farmhand (and Other Rural Jolities)
Concept: “Brings some roughly farm-related things to your bleak adventures in the Dying World”
Content: A class, 6 monsters, an almost-monster, and new hirelings
Writing: Clear and with a predominantly humorous
Art/design: Text is arranged and styled for readability against the illustrations
Usability: All good choices for breaking the tension of a dying world
Content: A class, 6 monsters, an almost-monster, and new hirelings
Writing: Clear and with a predominantly humorous
Art/design: Text is arranged and styled for readability against the illustrations
Usability: All good choices for breaking the tension of a dying world
The Dragon Ships
Concept: “From the barren wastelands to the towers of Grift, all have come to quake at the sight of the Dragon Ships.”
Content: Melodramatic dragon ship marauders, a raid scenario generator, and a fury-filled class.
Writing: Presented with gonzo enthusiasm and punctuated brutality.
Art/design: Runes, round shields, and longships invade blocks of organized (and occasionally highlighted) plaintext.
Usability: Legible, organized, and accessible.
Content: Melodramatic dragon ship marauders, a raid scenario generator, and a fury-filled class.
Writing: Presented with gonzo enthusiasm and punctuated brutality.
Art/design: Runes, round shields, and longships invade blocks of organized (and occasionally highlighted) plaintext.
Usability: Legible, organized, and accessible.
Vorg
Concept: “Their fur is matted and sparse and their eyes glow with an unnatural, sickly yellow.”
Content: "Packs of twisted and ferocious dogs that roam the outskirts of towns.”
Writing: Firmly placed the dying lands and framed for likely encounters.
Art/design: Intelligent, hungry, and just a little mangy.
Usability: The pups might even be trainable.
Content: "Packs of twisted and ferocious dogs that roam the outskirts of towns.”
Writing: Firmly placed the dying lands and framed for likely encounters.
Art/design: Intelligent, hungry, and just a little mangy.
Usability: The pups might even be trainable.
Previous page
Page 2 of 2