Content: A postmortem adventure from battlefield to keep and beyond
Writing: Provides copious descriptions of locations and events
Art/design: A more traditional, conservative layout with discrete body text and illustrations
Usability: Includes bulleted summaries of each section for easy reference during play
Content: Four scenarios and an envoy of death.
Writing: Portents of desperation and doom ratchet tension before the reaper approaches.
Art/design: Subtly colored collage captures the madness heralding the great stone to fallen from heaven.
Usability: Stylish and legible.
Content: “6 dangerous entities to make your scvms’ life 66% more grim.”
Writing: Folkloric in the dark, foreboding, and principled tradition.
Art/design: A dynamic and considered geometric design. With sinister illustrations that are visually consistent across levels of detail.
Usability: Available in English and Russian.
Content: Six d66 tables...
Writing: Delightfully fvcked.
Art/Design: A very red, very vertical trifold
Usability: Great for the living, and the dead.
Content: For only .66¢
Writing: A variety of torments ranging from the simple boiled cat to a genital prodding celestial. All with deleterious ties to the Dying Lands.
Art/design: Malformed illustrations in a variety of styles from the public domain and creative commons, and portions of an album cover.
Usability: Grab a d6. It’s only .66¢.
Content: A Print and Play Card Game with an Open License.
Art/design: Consistent use of symbolism and color for quick visual reference of card types and stats. Characterful illustrations and public domain art.
Usability: Usable for 1v1, solo play, or as a prompt for randomized Mörk Borg adventures. Has a flexibility license so you can release your own expansions.
Content: A sinful floating prison crawl.
Writing: Creative framing which reflects Anthelia’s court intrigue in each tortured soul and accursed deck.
Art/design: Illustrations that channel the influence of the seven, and their sins.
Usability: Randomization elements enhance replayability.
Content: … inspired by ABBA
Writing: Successfully adapts images and concepts into apocalyptic enigmas
Art/design: Mimics the Nameless Scriptures’ layout with highlighting for easy reference and textured background for visual variety
Usability: It’s a really upbeat, peppy apocalypse. From Sweden.
Content: An unclean scroll of transformation, and the expected results.
Writing: Interconnected mechanics producing uniquely abominable lifecycle.
Art/design: A prominent abomination embodied amongst sharp-boxed text descriptions.
Usability: Abominably short.
Concept: “Finally, the arch-priestess absolved your sins and your broken body was cast in the streets.”
Content: A traumatized sinner adrift in the Dying World
Writing: Interweaves flavor with mechanics and features
Art/design: A cool layout that orients content around the inverted cross
Usability: Class features aren’t linearly presented, but doesn’t hinder reading or use
Content: Xp award and expenditure rules. Undead or goblin curse mechanics. A bloody sanguimancer.
Writing: Just the mechanics. A reliable reference sheet for use at the table.
Art/design: A satisfying blend of art and utility with characterful illustration and a flexible layout.
Usability: Textured and illustrated but easy to print. A format suitable for front-to-back or full landscape printing.
Content: A guidebook to the abyss and its transformations. 9 “Locations”, 12 occult relics, Chaos, 6 denizens of the abyss, D77 Corpses, arcane Miseries, a dungeon generator, and a damn anti-puzzle. Not to mention the included chance at rebirth.
Writing: Highly symbolic, deeply layered. At times tragic, ironic, paradoxical, and funny. You’ll get out what you put in. Honestly, “Do what thou wilt”
Art/design: A gorgeous physical specimen, clad in textured pink and gold.
Usability: Strong map illustrations, stylized headers, and clear structure lend clarity to a chaotic realm.
Content: Anthelia’s personal bodyguard.
Writing: An example of the cunning brutality one should expect in Anthelia’s court.
Art/design: An accursed guardian at the ready. Behind textual battlements of white and black.
Usability: Violence isn’t always the answer.
Content: An creature compelled to throw itself (and others) from cliffs, towers, etc.
Writing: Includes lore, stats, and rules for controlling PCs (and the aftereffects)
Art/design: Typographical variety differentiates textual components; illustration adds character and floofiness
Usability: Presented in multiple formats for accessibility and ease of use
Content: Product links, stat block templates, encounter balance, conversion comments, and an example conversion.
Writing: A collection of references and links in a neatly formatted template.
Art/Design: Weasel printing included.
Usability: Print-friendly. Contains affiliate links to DriveThru products.
Content: 3 new spooky scenarios & monsters for Forbidden Psalm
Writing: Emblematic of horror classics, with enough variety in scenarios to keep gameplay interesting.
Art/design: A mixture of public domain images and hand illustration enhanced with clean and consistent design with just the right amount of flair.
Usability: Clean, legible, and fun.
Content: 6 thematic hazards and stats for some pretty brutal basilisks
Writing: Clear descriptions with a healthy dose of humor
Art/design: Fits a fair amount of content efficiently onto one page alongside some nice graphic elaborations of the base image
Usability: Can be used as an overlay for another dungeon to add extra character and lethality
Content: A shield/portal, or portal/shield?
Writing: Strong use of sensory elements make the shields discovery a minor encounter.
Art/design: Focal central shield illustration in neon pink with yellow sigils
Usability: Use as a plot point or unpleasant surprise.
Content: The usual sacrifice and suffering but with ducks
Writing: Describes the location and behavior of its inhabitants
Art/design: Includes a map and some illustrations to set proper expectations
Usability: To be used in tandem with the other entries to the Miserable Dungeon Jam
Content: A vengeful amphibious behemoth
Writing: A straightforward stat block with artfully composed lore
Art/design: Well laid out with detailed art that leverages stark contrast and organic lines to strong effect
Usability: Don't litter and you're probably safe
Content: Includes weapons, hirelings, monsters, and classes—most of Mörk Borg’s main food groups
Writing: Mostly descriptions and mechanical features of each entry, but also includes some thematic literary quotations
Art/design: A huge array of public domain art in a variety of styles with some original artwork to boot
Usability: Highly modular and great for a snack
Content: Dining at your own funeral.
Writing: A sensuous depiction of camaraderie and cannibalism.
Art/design: A well-dressed skeleton, haloed by the dead, encircled by intense pink text.
Usability: Background illustration and opening text overlay may hinder a swift reading.
Content: A golden-voiced sphinx crawl. Emphasis on the crawl.
Writing: A pragmatic and factual account of creeping horror. Revealed progressively in reading and at play.
Art/design: Tri-fold design which in turns obscures then reveals animate horrors along with the text.
Usability: A natural progression and clear design enhance usability.
Content: He bids a hero to attack and knock him off his horse’s back
Writing: This rider’s writer had too good a time when crafting all his well-wrought rhyme
Art/design: And for portraiture, he shows a knack, in purple, yellow, green, and black
Usability: Upon defeat, he turns to brine; now beat this beast or fall supine